HOLD MY WHEEL
Co-op about keeping your bus running. And not eating your friends.
A five-player online co-op survival game built around one bus. It is your shelter, your transport and your last line of defence — while hunger, radiation and zombie bites quietly turn your own squad against you.
- Players
- 1–5 online co-op
- Platform
- PC · Steam
- Release
- 3 November 2026
- Price
- To be announced
- Engine
- Unreal Engine
- Studio
- Tessermind
HOLD MY WHEEL — gameplay trailer
HOLD MY WHEEL — Gameplay Trailer
Co-op Chaos
Co-op Post-Apocalyptic Chaos What HOLD MY WHEEL is
You and four friends share one bus, one tank of fuel, one objective: stay on the road. The old highways are gone, so you forge a path across the wastes — bridging gaps with scrap, hauling the bus over rock with a magnetic gun, patching the engine with whatever the junkyard gave up that run.
Stay hungry long enough and you start eyeing your teammates. Take a bite or a dose of radiation and you become the thing you were shooting at. The squad you start a run with is rarely the one you finish it with, and the game is built to make that funny rather than punishing.
Death does not bench you either. You keep playing as a ghost, a zombie or a floppy ragdoll — each with its own perks and limits — until a Hell-Kitty drags you back into human form.
Wasteland to paradise
Cross the scenic wastes with your crew. Traditional roads are gone — you forge your own path over canyon rock, dry riverbeds and the bones of the old world.
Home on wheels
The bus is shelter, transport and last line of defence at once. Fuel it, patch it, bolt things to it. Lose it and you are walking through hell on foot.
Friends change
Hunger makes teammates look like food. A zombie bite or a hot patch of radiation finishes the job. The squad you started with is not the squad you finish with.
Magnetic gun
A magnetic gun lets you lift, flip and throw the bus anywhere physics allows. It is the answer to most terrain problems, and the cause of most of the others.
Scrap cannon
The roof gun fires whatever you load into it — bottles, cans, scrap metal. Point it at zombies. Point it at teammates. Nobody is checking.
Death is not the end
Waiting out a respawn timer is boring, so there is no timer. You keep playing as a ghost, a zombie or a ragdoll until a Hell-Kitty restores your human form.
HOLD MY WHEEL screenshots
HOLD MY WHEEL features
- 01
Five-player online co-op with voice chat
- 02
Magnetic gun: lift, flip and throw the bus out of trouble
- 03
Roof-mounted scrap cannon — bottles, cans and junk are the ammo
- 04
Bridge broken highways from salvaged material
- 05
Playable ghost, zombie, ragdoll and hungry states after death
- 06
Hunger, radiation and infection quietly rewrite the team
- 07
Ice-cold Atomic Cola and a suspiciously Green Burger
Genres and Steam tags
System requirements and languages
| Minimum | Recommended | |
|---|---|---|
| OS | Windows 10 / 11 64-bit | Windows 10 / 11 64-bit |
| Processor | Intel Core i5 | Intel Core i7 / AMD FX-9590 |
| Memory | 8 GB RAM | 16 GB RAM |
| Graphics | NVIDIA GeForce GTX 1060 | NVIDIA GeForce RTX 3060 |
| Storage | 5 GB available space | 5 GB available space |
| Network | Broadband connection | Broadband connection |
Interface languages
HOLD MY WHEEL — frequently asked questions
How many players does HOLD MY WHEEL support?
Up to five players in online co-op, with built-in voice chat. Single-player is supported as well, though the bus is a lot harder to keep alive alone.
When does HOLD MY WHEEL release?
The planned Steam release date is 3 November 2026 on PC. Wishlisting the game on Steam is the fastest way to hear about the launch and any playtests.
What kind of game is it?
A physics-driven co-op survival game about maintaining one bus across a post-apocalyptic wasteland: driving, repairing, scavenging and defending it against zombies, radiation and your own hungry teammates.
What happens when you die?
You keep playing. Death turns you into a ghost, a zombie or a ragdoll — each with different abilities and limitations — until a Hell-Kitty returns you to human form.
Which languages are supported?
Fourteen interface languages at launch, including English, German, French, Italian, Spanish, Polish, Russian, Ukrainian, Turkish, Swedish, Simplified Chinese, Japanese, Korean and Brazilian Portuguese.
Who develops HOLD MY WHEEL?
Tessermind — an independent game and technology studio that also makes Suspense: Madman’s Dreams and King of The Jesters, and publishes Unreal Engine assets and plugins on Fab.